#ifndef __LUA_CLASS_H__
#define __LUA_CLASS_H__

#include "./luascope.h"

class LuaClass
{
public:
	LuaClass(lua_State* luaState, int classid);
	void operator[](const Scope& scope) const;

private:
	lua_State* m_luaState;
	int m_classid;
};

#endif